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Archive for the ‘Tutorials’ Category

The wireframing technique

August 13th, 2008 Ibis Fernandez 2 comments

Flash’s cel based animation system allows animators to take advantage of multidimensional rendering just that way real life paper and animation disks do on the physical world. This tutorial demostrates how to rought out an animate a full sequence across from rough to ink. Read more…

The Gradient Eyes Technique

August 11th, 2008 Ibis Fernandez No comments

Take advantage of Flash’s color mixing tools and its ability to animate color changes to simulate character eyeballs in flash. Read more…

Build a skybox in Bryce

August 11th, 2008 Ibis Fernandez No comments

Learn to build a three dimensional background element for your scenes. Read more…