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Tutorials Archive
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The wireframing technique
Flash’s cel based animation system allows animators to take advantage of multidimensional rendering just that way real life paper and animation disks do on the physical world. This tutorial demostrates how to rought out an animate a full sequence across from rough to ink. -
The Gradient Eyes Technique
Take advantage of Flash’s color mixing tools and its ability to animate color changes to simulate character eyeballs in flash. -
Build a skybox in Bryce
Learn to build a three dimensional background element for your scenes.